ELDER SCROLLS V: Skyrim

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Oct 19, 2008
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San Diego
I'm 90 hours in and my save file size is 12 MB. I've read about people who have 5 MB save files and are getting that massive, unplayable lag. Hasn't affected me at all. What's weird to me is why some people are having an unplayable game while others aren't. And this doesn't just affect the PS3 but it's more pronounced in it because of some technical aspects that I know nothing about.
 
Nov 13, 2006
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as far as the dragons, either not landing or flying backwards, just do the Dragonrend shout that brings them to the ground instantly
 
Jun 11, 2004
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So when I see a dragon flying up high how do I get it to swoop down and attack me? I don't have arrows or magic I'm a barbarian Orc savage beast. I watched one circle for ever hoping it would come down so I could bash its skull in but it never did so I just left
 

WayCide-Ridah

Evergreen Hustlah
Sep 13, 2005
1,639
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Tha Eva Green
Shit pisses me off as I turned off the autosave (ps3) and it helped but it crashes and shit after a min, there's a cave can't member which one that the screen goes blank and everything disappears from my menu...oh well, still a fun game just not after it crashes and I didn't save it.
 

fillyacup

Rest In Free SoCo
Sep 27, 2004
31,995
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Skyrim DLC Packs Will 'Have A Lot of Meat on Them'

Bethesda has confirmed that Skyrim will receive multiple, large pieces of DLC. According to director Todd Howard, the goal of new DLC releases will be to find "ways to make the game better, not just have more, because the game is so big. So we're going through ideas right now, and processing everything people are doing in the game, and trying to think of ways that we can improve it."

Howard said that the releases "don't have a timetable," but that they'll be substantial. "They won't be quick," he said, "and they'll have a lot of meat on them."

He added that players shouldn't expect any multiplayer Skyrim releases in the future. While he wouldn't rule out the possibility entirely, he said that it isn't Bethesda's current goal.

"You can never say never to anything like that," Hoaward said, "but it's not what our focus is. This type of game is where our hearts are, what we get excited about, and that's what we want to focus on. We don't want to lose that focus and we never want to sacrifice anything in the single-player game just to have it be multiplayer."

Previously, Microsoft announced that the first two DLC packs for Skyrim would be exclusive to Xbox Live for 30 days. It's not known if the timed exclusive will apply to DLC beyond that.