The software is still part of the Console.
It's only a part of the console because the console needs it to run. But the software can be changed and manipulated. Look at the removal of the other OS feature that was in the PS3 as proof or the hacked ps3 systems.
Neither software or hardware has changed in 7 years and is holding back the potential of games.
The potential in games rests with innovation not the best graphics, best sound, etc. No, it hasn't changed in seven years but does it need to change and if so why?
So now we should agree that both are holding back the console. My point was, there is only so much you can get out of the current hardware, no amount of software upgrading can change that because it is limited.
It's not about software upgrading but the software being able to keep up with the hardware. No matter what, if things aren't solid on the software side first and you're working with fucked up code, you're going to have a shitty product. Look at any shitty port and you'll see this.
Yeah I do now, but we are arguing the same thing here but one is saying software the other is saying hardware, when it's both.
And it's a design flaw in the sense that they change the designs once the product has hit the market and a design flaw because they aren't properly utilizing what is there. For example, the PS3 has blu ray. Why can't we install full games on the HD? Why are companies not utilzing blu ray to it's full potential and instead offering compressed video?
Those PC gamers that have problems (yes we get alot more than console because we all have diff set ups) usually need to tweek their PC and have a good understanding of everything PC related. Some of the times it's the software in the game itself that causes problems, other times it's how the individual PC is set up.
And this is why console gaming isn't going anywhere. Unpack, hook it up to the tv, insert your game and play.
There is always a work around and the PC gives us more options to get the game running fluidly. The main problem is DEVS releasing games not tested enough, that is where alot of the problems come into play. Games are rushed out to meet deadlines so QA is sacrificed. A cancer on the gaming industry but we put up with their crap so they keep doing it.
And this goes back to what I'm saying. If the Devs aren't churning out good product now, fail to properly QA games, and just shit em out to meet a deadline, the same thing will happen when a new console is released. Shit it's been happening since NES days and it's happening now. Again, if they can't master the software side, no amount of hardware is going to fix their shitty animation, shitty enemy AI, bugs, etc.
Also, games on PC are far superior in terms of speed/graphics when everything is right. We also have games console players could never play, like the Total War series, MMO's, and RTS games like Starcraft.
Any game on a pc can be ported to the console. Will there be a dip in graphics? Absolutely and the hardest part (especially when it comes to RTS games) is getting the controls down. However, Halo wars proved it can be done and so the the Sid Meir console game. But don't think games like Shogun Total War and other MMO's can't be made for the console or ported because they can.
Video game industry is like the music industry, shitted out to meet deadlines made for the masses to make maximum profits. Look at nicki minaj - stupid hoe as a prime example (let that girl cook!!!
in a fire). It's so horrible I wanna choke myself to death, but it's already got over 10 mil views on youtube and climbing lol
The same can be said for many video games.
LOL, I agree with you fam and it still goes back to innovation. If you heard the exact same beat on EVERY rap album released the past year wouldn't you be upset? If you heard the same rhyme structure on EVERY rap album released the past year would you be upset? No innovation is the problem here. We've been eating up these shitty sequels and shelling out $65 without complaining and actually doing something about it, and now the game industry acts like WE owe THEM more than we do.
Of course it is, look at windows 7. Every OS Microscum release, you can hold more RAM, Better HDD's, CPU's, GPU's, soundcards ect.. And the hardware companies keep up especially in terms of gaming even though the market is ALOT less than consoles why is that? Why can PC keep up and innovate new hardware and software but consoles can't?
The software side is not there in the sense that companies that license engines are going to have to start over from scratch or revise/build on their code and others are going to have to develop code from scratch or license it and pray the licensor has enough bodies on hand to offer tech support. The hardware companies are able to keep up for several reasons. One such reason is they don't have a high overhead. Lets say a graphics card costs $300. You think it cost $300 to make? Nope. Now look at a ps3. It goes for what $250? You think it costs that much to make? No, it actually costs
more which is why they have to recoup via microtransactions, PS+ and exclusives.
And of course there is always a need for a better platform to play games on, look at the consoles history as far back as Atari/com 64/Master System/Snes.
There is a only a need when the consumers demand it or when the hardware/software absolutely must be changed. In addition, a lot of times the changes is due to technological advances in other arenas. Would companies worry about a game running at 60fps and 1080p, 3D and 24 bit 5.1 if there were no hdmi, lcd tv's, blu ray/dvd players, 3D, etc? Nope.
We loved all those old games but it's not like we should all be playing pitfall on the Atari, we evolve with technology
I'm not saying to do that. I'm saying to squeeze the best out of your software and hardware before you move on, develop a new system and market it to the consumer. Have you ever heard of Too Human?
Most games don't take 3 years to produce
Actually they do hover around the 2-3 year mark like I stated and some may take even longer. Read the link I gave you, fam.
and even if they did, the next gen consoles will be backward compatible so the market for that current gen would stay afloat and developers would wean off to developing for the next gen.
How's that PS3 backwards compatibility for you? And I can't forget the fact that a lot of xbox games wouldn't even work on the 360. What the companies will do is lock the ability to play previous generation titles, charge you a fee for downloading them or give you an HD version and charge you for that. Don't believe me? Just go on Live and PSN and you'll see it for yourself.
Also, companies that develop their own engines are always upgrading that engine, look at Quake & Unreal engines they were used for many years and constantly upgraded in house and by 3rd party programmers.
Again, have you ever heard of Too Human?