Modern Warfare 2 mega thread

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Jake

Sicc OG
May 1, 2003
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juggernaut is the sole reason i play hardcore exclusively

saying you need more life in order to compete is just an admission that you suck ass
 
Jun 3, 2002
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www.aod-org.com
I want Jug and stopping power to both go. I have been playing hardcore more lately but its such a fuckin camp fest because of the no kill cam, the time limit ends 95% of the time before you ever reach 750.
 
Jun 3, 2002
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Modern Warfare 2 Gets Dualies

August 24, 2009 - Ah the joys of dual-wielding. Halo fans know it, Counter Strike fans definitely know it, Goldeneye junkies are oh so familiar with it, and now Call of Duty nuts such as myself are going to learn to live and die by it as well. That's right, in a gameplay demo for Modern Warfare 2 at a GameCrazy convention today – why those sweaty nerds get to see the game after we kicked their pimple-faced asses out of E3 two years ago is beyond me – community manager and rabid blogger FourZeroTwo stepped over a pair of Desert Eagles. The crowd went nuts, asked him to pick it up, and he did.

You know what, rather than re-tell the story, here's his direct post as found on the Modern Warfare 2 forums:

"Akimbo is NOT the perk in the new MP trailer this week.

I was presenting a singleplayer mission at the GameCrazy show this morning on stage and happened to walk over a body that had Akimbo (dual wield side arm), therefore the icon for the weapon popped up on screen and the room went crazy with chants demanding I pick it up and use it.

So I did.

Happened to be dual Deagles. Now to calm some initial fears of "OMG! Overpowered!". Akimbo is limited and balanced, just like EVERYTHING in the game. It's limited to sidearms, harder to aim than standard and you can't go ADS (aim down sights) since you have a weapon in each hand; Among other balancing techniques, so don't freak out before you see it in action.

It's cool."

So by the sounds of it Akimbo may in fact be a new perk, but not the one people were clamoring about long enough for Infinity Ward to include in Modern Warfare 2 (and show off in an upcoming multiplayer trailer this week). Akimbo does leave us with some questions though if it is a new perk, and details will have to wait. FourZeroTwo was in mid-demo with the single player mode, but how will the system work should it be included in multiplayer? For instance, would players need the Akimbo perk turned on, thus allowing them to pick up two pistols? Is there some system in the game that now allows players to not only swap weapons but also perk-sets mid-fight? Clarification is going to have to wait, but the concept of running with Dualies in Modern Warfare 2 is one we'll be happy to try just as soon as we can.

Oh, and as for the multiplayer trailer hitting later this week, our money is on multiple attachments for weapons. We don't know a COD4 player alive that hasn't begged for that one. Got other thoughts? List them below in the comments section so we can make fun of you when you're wrong.
 
Jun 3, 2002
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Also 402 stated that they have expanded the pistol class so dual guns may extend to some small compact sub machine guns ( maybe skorpion type? ). He stated it will only be the pistol class and will not include the SMG class. From what they are saying since you cannot aim down the center like a regular weapon both rear triggers will be used to fire each gun independently.

Also heres the start screen for Spec-ops
 

R

Sicc OG
Dec 7, 2005
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i read that thing about akimbo a couple of days ago

i thought it meant there was an actual real life prop of 2 plastic desert eagles or something which the guy tripped over on the stage

i just realised that when they say he walked over it, it was actually while he was playing the game
 

R

Sicc OG
Dec 7, 2005
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All good things have to come to an end, and so we're sad to say this is the last part of our exclusive interview with Modern Warfare 2 community manager Robert Bowling. In the conclusion to our fascinating dialogue, we discuss perks, online cheats and how MW2's multiplayer side won't be like World at War...

GamerZines: Are there any new additions to the perk system? Will there be more custom class slots than in Modern Warfare, and will you use the World at War idea of unlocking an extra class slot each time you go prestige?

Robert Bowling: We've made extensive additions to the perk system and create-a-class system as a whole. As I've stated, you can now customize killstreak rewards, so your reward for multiple kills without a death can be customized to how you like to play. For example, I forego any 3 Killstreak or 5 killstreak and focus on the bigger payoffs for longer killstreaks. This new addition along with the ability to rank up Perks from their base benefit to an upgraded Pro version with additional bonuses allows you to really customize your Classes to your preferred play style per gametype. For example, for objective gametypes I like to focus on upgrading perks and customizing killstreaks, which allow me a lot of speed, mobility, and ability to get to objectives quickly and hold off enemies from defusing, planting or securing objectives, where my TDM / Free for All classes are focused purely on staying alive longer and taking enemies down quicker.

GZ: How will you deal with online glitchers and cheaters - for example, those with autofire joypads, or the hip-firing snipers you often find?

RB: We stay extremely connected to our community on a real-time basis. I credit a lot of that to our presence on Social Media sites like Twitter and Facebook where we can get instant reports from our players. Recently Call of Duty 4 had an outbreak of hackers who determined how to enable UFO mode (which allows players to fly freely through the air). Immediately upon receiving reports of it happening from a community member on Twitter Friday night, I had him invite me to his lobby, check it out for myself, text the programmers, and have an updated playlist which prevented it from happening by Monday morning. Whether it's an issue or suggestion, we've got our ear to the ground for what's coming. Modded Controllers with a Rapid Fire ability have been addressed, a fix that is already in Modern Warfare 2 and one that is being snuck into Call of Duty 4.

GZ: Treyarch raised the level cap to 65 for World at War's multiplayer, over CoD 4's 55. Are you looking to raise the level cap further for MW2?

RB: We're not taking any pages out of World at War's book. We're crafting a special and unique experience for Modern Warfare 2 players that I don't want to spoil too much. Definitive numbers like max level cap, complete weapon lists, and number of new perks is something I don't want to ruin and save for when the player ranks up and sees they're constantly receiving new rewards for it, whether that's a new weapon, perk, killstreak unlock, or item for their callsign.

GZ: Finally, what are your hopes for Modern Warfare 2? Can you see it surpassing GTA IV as the biggest entertainment launch in history?

RB: We never set such expectations on ourselves on the developer side. Our only goal is to make a fun game that our community will love and we are proud of. We're confident we will achieve that, anything beyond that is always humbling.

The full, uncut interview - including further details about killstreak rewards and additional information about experience points - will appear in the next issue of P3Zine, published online on September 17th.

from: http://www.gamerzines.com/xbox-360/previews/mw2-interview-part-three.html
 
Jun 3, 2002
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Interesting. I wonder what he means by upgrading a perk form its basic version to a pro version and how that will work without being over powered? I guess well know more when the rest of the vidoes start rolling out.
 
Oct 9, 2008
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Feb 15, 2006
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leaked Spec Op Video .. some other shit too



''- Possibility of being able to crawl around in last stand, as in Spec ops mode you are able to crawl around if you are downed.

- the chase scene from the game trailer is of Rojas (a weapons dealer) being chased through the favelas.

- AC-130 killstreak lasts for 30 seconds and many presumed.

- Killstreaks will be customized outside of games.

- Return of customize camo as character as shown by one character wielding a digital camoed ACR.

- Five spec ops missions will be available when you bring the game home and more are unlocked by beating the missions. Not by single player like many believed.

- One of the spec ops missions has one player in a AC-130 while the other is on the ground.

- Spec ops mission that tasks players with defending with claymores and snipers like the end of the Pripyat level.

- Mini uzi confirmed. ''
 

R

Sicc OG
Dec 7, 2005
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From fourzerotwo

You're looking at a raw unedited capture of MP footage. Good news. We're releasing it that way! Bad news? Not till Tuesday.


lol i was just about to come in here and post about this new MP video on tuesday