Gears Of War 3

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Nov 7, 2006
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Is it just me or does the team division totally suck dick in this game? It always seems to completely stack one team!
nah people team up and play quick match cause they too pussy to play ranked. it's a team game so try and get a team going and play ranked and you wont have these problems.
 

STICK

Sicc OG
Jun 24, 2005
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Horde Command Pack released today and is only 1.42 MB. That means it's either Disc Locked Content, or the bulk of the content was downloaded via title update.

I'm guessing Disc Locked Content. Sorry Epic, you already got an Epic Edition out of me (with which I was kind of disappointed), you won't be getting 800 points, or a season pass purchase by me since this content seems to be already on the disc.
 
Oct 9, 2008
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The Horde Command Pack released for 800 Microsoft Points earlier today, but Epic Games has already announced its follow-up. On November 24th—Thanksgiving in the U.S.—Epic will release the Versus Booster Map Pack, which will be available for free.

The pack will contain Azura, Rust Lung and Blood Drive, which are the same maps available in the Horde Command Pack. In addition, classic Gears of War maps Swamp and Clocktower will also be included.

Single-player DLC will also be available before the end of the year. As previously announced, RAAM'S Shadow, the first single-player DLC pack, will be available on December 13th. RAAM's Shadow includes "more than three hours" of gameplay, along with six new multiplayer characters and 250 achievement points. It will be available for 1200 Microsoft Points.
 
Feb 12, 2003
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www.soundclick.com
Season pass is worth it if you indeed wan't the horde map packs.. I myself do not care about horde packs so i'll just purchase them as they come out for $15, if they are indeed versus maps..

I did hear that blood drive for versus would be on this map pack but i can't find anything to back that up.. Blood drive is one of my favorite maps, but it alone isn't gonna get $15 out of me.
 

mrtonguetwista

$$ Deep Pockets $$
Feb 6, 2003
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Gears of War 3 Creator Explains Why They’re Charging To Unlock Content that’s Already on the Disc

The $10 worth of new content that went on sale digitally for Gears of War 3 this week is mostly already included on the Gears of War 3 disc that gamers bought for $60.

It's fair to charge extra for content that is already on the game disc you bought, one of the game's lead creators told Kotaku. Sound strange?

"We're not saying that everything on the disc is the product," Gears 3 executive producer Rod Fergusson said in a telephone interview. "The disc is another delivery mechanism."

Fergusson and his Gears team at Epic stand on the opposite side of an argument that gained fire this week when people noticed that the new $10 Gears of War 3 Horde Command Pack, which consistis of three new multiplayer maps, new weapons skins, new Horde mode items and more—was a mere 1.42MB download on Xbox Live. That meant what it looked like. Most of that content was on the disc people already paid for. The $10 people paid for it was, essentially, an unlock key. Cue the howls: Epic is charging people for something they already bought.

"I can definitely see the counter-discussion," Fergusson told me. He says Epic is trying to be transparent about what it's doing and why. That 1.42 MB figure wasn't even intended to be hidden. "We didn't want to artificially pad it," he said "I know of instances where other [game companies] have said, 'We'll put a downloadable video in there." That would get the file size up, but it would also reek of dirty tricks, if detected. "People hack the [download] streams, and when they do, they think that you're trying to pull a ruse." Epic, he said, isn't trying to mislead anyone. They admit it: Horde Command Pack buyers are paying for content on discs they already own.

Fergusson can justify his game's on-disc DLC. His answer is complex, but logical. It goes back to the fact that Gears of War 3 was originally going to ship in the spring, but was delayed to the fall. "We had begun DLC packs early enough, and with the extension to our schedule. It meant we had that stuff done before we shipped." He was talking specifically about this first DLC pack. The others aren't on the disc. This first one included weapons and maps that needed to be visible to all players, even those who weren't going to pay for them.

Game developers don't want to splinter their multiplayer community into sub-communities that each have to own the exact same pieces of content to play with each other. To get around that, they often provide new DLC to all players, ensuring that all of them can see the content. But only those who pay for it can use the DLC weapon skin or host the DLC map. Fergusson and his team knew they'd have to do something like that. "One of the concerns was we would have to have people download compatibility packs because, with a big emphasis on the extra characters and weapons skins, that whole thing is a vanity play."

The spring delay gave Epic a new option: instead of making every gamer download the Horde Command Pack content, they could finish that DLC before the fall and put it in some of the open space on the Gears game disc. "We felt it was a win/win, because no one is going to have to download anything huge when the DLC comes out."

Gears of War 3 already had a lot of content, even for a full-priced game. Fergusson said reviewers have said there is as much as three games in one, what with the game's replayable co-op campaign, its extensive co-op Horde and Beast modes and its competitive multiplayer. He doesn't think gamers were short-changed for the $60 even if they weren't getting access to all the content on the disc without paying an extra $10.

"I think the thing that makes it muddy for people is when it's on the disc," he said. But Fergusson views the disc not simply as a purchased game but as a delivery mechanism. "We could have left it off and said, 'Hey, here's another disc.'" Instead, he believes Epic did the right thing, sticking to a plan of doling out multiple DLC packs month after month after the game's release and making it convenient for everyone to experience the first pack without a huge download or added physical purchase. It all comes down to what people believe they're paying for and, as far as Epic is concerned, gamers paid for the full game that they got access to this past September.

Gears of War 3 isn't the first game to include on-disc downloadable content. If Epic's logic is sound and if it sits well with consumers, it won't be the last. But that's all the on-disc Gears of War 3 DLC for now. Fergusson said the next Gears DLC is going through its certification process now. It won't be on the disc. You'll have to download it all, if you decide it's worth paying for.
 

STICK

Sicc OG
Jun 24, 2005
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^^^I saw that. I'm glad he confirmed my suspicions. Now I know I made a good decision in not wasting my money on the season pass bullshit.

Fuck Epic for this. They're so fucking greedy. If I ever think about giving them any more of my money, please punch me in the face.
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
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www.godscalamity.com
www.godscalamity.com
I basically exposed these fucks when I made that post in the current gen of gamers being spoiled thread.
"I think the thing that makes it muddy for people is when it's on the disc," he said. But Fergusson views the disc not simply as a purchased game but as a delivery mechanism. "We could have left it off and said, 'Hey, here's another disc.'"
Thats the shit I was talking about in the other thread. You're using my fuckin disk as a delivery mechanism, yet I CAN'T use ANY of your delivery mechanism for free.

Time to go the pirate route now. Fuck them.