The "what are you playing" thread

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HERESY

THE HIDDEN HAND...
Apr 25, 2002
18,326
11,459
113
www.godscalamity.com
www.godscalamity.com
Strider (PS4 version.) If Metrovania style games are somethign you are into then it's for you. After this I'll go back to The Puppeteer which is probably one of the most slept on games in recent years, then into Life Is Strange or Until Dawn (copped this for $20 the other day.) I also have MGS 5 but haven't touched it. I put in GTA on accident and Chree @Chree was trying to get me to play MP. Fuck MP.
 
May 4, 2002
10,362
20,636
113
Strider (PS4 version.) If Metrovania style games are somethign you are into then it's for you. After this I'll go back to The Puppeteer which is probably one of the most slept on games in recent years, then into Life Is Strange or Until Dawn (copped this for $20 the other day.) I also have MGS 5 but haven't touched it. I put in GTA on accident and Chree @Chree was trying to get me to play MP. Fuck MP.
Until dawn is a redbox 1 day kinda game. No replay value at all.

Move press x, move press x, cut scene ect.
 
May 13, 2002
49,944
47,801
113
44
Seattle
www.socialistworld.net
Strider (PS4 version.) If Metrovania style games are somethign you are into then it's for you. After this I'll go back to The Puppeteer which is probably one of the most slept on games in recent years, then into Life Is Strange or Until Dawn (copped this for $20 the other day.) I also have MGS 5 but haven't touched it. I put in GTA on accident and Chree @Chree was trying to get me to play MP. Fuck MP.
Life is strange is kinda tight. I haven't finished it yet but it's got a crazy story with significant choices that affect the game. Amazing they can make grown ass men play as a young college girl and make it interesting lol
 
Sep 20, 2005
26,038
58,965
113
FUCK YOU
Strider (PS4 version.) If Metrovania style games are somethign you are into then it's for you. After this I'll go back to The Puppeteer which is probably one of the most slept on games in recent years, then into Life Is Strange or Until Dawn (copped this for $20 the other day.) I also have MGS 5 but haven't touched it. I put in GTA on accident and Chree @Chree was trying to get me to play MP. Fuck MP.
oh shit we were mobbin deep that day had every crew after us man you took out like 8 cars when you threw that sticky bomb shit was bomedy
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
18,326
11,459
113
www.godscalamity.com
www.godscalamity.com


Until dawn is a redbox 1 day kinda game. No replay value at all.

Move press x, move press x, cut scene ect.
See that's where you are wrong! From what I've read the game has tons of replay value because of who all can live/die. I think you need to beat it like nine times or something to see all the endings. And I like the interactive movies/games. My reflexes are slowing down, breh.
 
May 13, 2002
49,944
47,801
113
44
Seattle
www.socialistworld.net
I'm an idiot. Got Bloodborne, never played any of the dark souls games or anything. I play for about two hours getting my ass kicked left and right. Man where the fuck are the weapons? Oh, I missed some very early step where you pick up two weapons. So I spent two hours trying to beat all these monsters and demons with my fists :dead:
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
18,326
11,459
113
www.godscalamity.com
www.godscalamity.com
I'm an idiot. Got Bloodborne, never played any of the dark souls games or anything. I play for about two hours getting my ass kicked left and right. Man where the fuck are the weapons? Oh, I missed some very early step where you pick up two weapons. So I spent two hours trying to beat all these monsters and demons with my fists :dead:
Man I got downvoted into oblivion on the Bloodborne sub reddit.

Here is just one post of mine:

You just wasted your money.

First let's talk about the story. It does NOTHING to create a sense of empathy. The game doesn't give you a compelling reason to care about yourself, the citizens, the city and certain characters (those who you'll see in the games hub area.) I understand you are to piece the story yourself, but the story elements are far and few, and very convoluted, so you might as well not even bother. And other FROM SOFTWARE titles had GARBAGE stories as well (basically all of the Armored Core games) so don't go in thinking this is some great way to tell a story, like the writer wanted people to pick up on nuances and shit. It's bad story telling.

The combat? Laughable. You are literally going to do the same thing over and over for the first 4-10 hours as you will need to grind. You will do the same combos over and over and over and over and over. Doesn't matter if you use your trick weapon, doesn't matter if you focus on stamina, it's going to be the same thing over and over. Using a different weapon means nothing as you'll just be using that weapons moves which are very limited. The point is, you are going to do the same thing over and over. Why do I keep saying you are going to do the same thing over and over? Because, in this game, you are going to do the same thing over and over. Dodge, stun with the gun, deathblow. Dodge, limited combo. Dodge, combo, trick weapon. YOU ARE GOING TO DO THIS OVER AND OVER AGAIN.

But we aren't done with combat friend, not by a long shot. See, the camera in this game is probably one of the worst cams in video game history. People here will tell you "it's a game play mechanic" or "it's a tool you don't have to use it" but what action game do you know is so spastic when it comes to lock on? Think about it like this, have you ever played a shooter where you blind fired from the hip? Now imagine shooting from the hip the majority of the game and not going into iron sights or the cam going over your shoulder. That's EXACTLY what you will experience with this game because the camera is broken. A cam/lock on is not a "tool" in a game. It is a function, it's not some option that you get when you power up, yet this games lock on is horrible. Just try it on the first boss, you'll thank me for it--NOT! All the camera clipping and screen tearing as a result, its just bad and that brings me to my next point...

The lack of polish can be seen in several areas. Yes, the game looks good. The aesthetics are great but some of the areas do look the same. In addition to this, there are times when an enemy can be on the ground, you can hit them with a weapon, and the enemy will immediately stand up and either die or start trying to attack you. No standing animation, just wonky hitbox detection and BOOM! He's up on his feet.

Now let's get into the difficulty of the game. I have no problem with difficult games, anyone who wants to can check my trophy list for PS and my achievement list for 360. I tend to just beat games on whatever the hardest difficulty the game offers right out the box and then I shelve it. However, this games difficulty is there to actually pad the campaign. It's not difficult due to learning curve, it's difficulty due to damage you inflict and what's inflicted on you, which is why you will spend your early hours grinding. Now let's say you take all that away, if the game wasn't so difficult, with you dying over and over again, how long would the game be? I'd say you can probably run through it in 5-10 hours tops, not counting the dungeons and I'm sorry, I'm not going to even go into those, lol.

Look man, I'm giving you my impression of the game, and I know I'm going to be downvoted, but I'm sorry I couldn't have helped you earlier. IMHO, you just wasted your money but it is what it is.
 
Sep 20, 2005
26,038
58,965
113
FUCK YOU
Man I got downvoted into oblivion on the Bloodborne sub reddit.

Here is just one post of mine:

You just wasted your money.

First let's talk about the story. It does NOTHING to create a sense of empathy. The game doesn't give you a compelling reason to care about yourself, the citizens, the city and certain characters (those who you'll see in the games hub area.) I understand you are to piece the story yourself, but the story elements are far and few, and very convoluted, so you might as well not even bother. And other FROM SOFTWARE titles had GARBAGE stories as well (basically all of the Armored Core games) so don't go in thinking this is some great way to tell a story, like the writer wanted people to pick up on nuances and shit. It's bad story telling.

The combat? Laughable. You are literally going to do the same thing over and over for the first 4-10 hours as you will need to grind. You will do the same combos over and over and over and over and over. Doesn't matter if you use your trick weapon, doesn't matter if you focus on stamina, it's going to be the same thing over and over. Using a different weapon means nothing as you'll just be using that weapons moves which are very limited. The point is, you are going to do the same thing over and over. Why do I keep saying you are going to do the same thing over and over? Because, in this game, you are going to do the same thing over and over. Dodge, stun with the gun, deathblow. Dodge, limited combo. Dodge, combo, trick weapon. YOU ARE GOING TO DO THIS OVER AND OVER AGAIN.

But we aren't done with combat friend, not by a long shot. See, the camera in this game is probably one of the worst cams in video game history. People here will tell you "it's a game play mechanic" or "it's a tool you don't have to use it" but what action game do you know is so spastic when it comes to lock on? Think about it like this, have you ever played a shooter where you blind fired from the hip? Now imagine shooting from the hip the majority of the game and not going into iron sights or the cam going over your shoulder. That's EXACTLY what you will experience with this game because the camera is broken. A cam/lock on is not a "tool" in a game. It is a function, it's not some option that you get when you power up, yet this games lock on is horrible. Just try it on the first boss, you'll thank me for it--NOT! All the camera clipping and screen tearing as a result, its just bad and that brings me to my next point...

The lack of polish can be seen in several areas. Yes, the game looks good. The aesthetics are great but some of the areas do look the same. In addition to this, there are times when an enemy can be on the ground, you can hit them with a weapon, and the enemy will immediately stand up and either die or start trying to attack you. No standing animation, just wonky hitbox detection and BOOM! He's up on his feet.

Now let's get into the difficulty of the game. I have no problem with difficult games, anyone who wants to can check my trophy list for PS and my achievement list for 360. I tend to just beat games on whatever the hardest difficulty the game offers right out the box and then I shelve it. However, this games difficulty is there to actually pad the campaign. It's not difficult due to learning curve, it's difficulty due to damage you inflict and what's inflicted on you, which is why you will spend your early hours grinding. Now let's say you take all that away, if the game wasn't so difficult, with you dying over and over again, how long would the game be? I'd say you can probably run through it in 5-10 hours tops, not counting the dungeons and I'm sorry, I'm not going to even go into those, lol.

Look man, I'm giving you my impression of the game, and I know I'm going to be downvoted, but I'm sorry I couldn't have helped you earlier. IMHO, you just wasted your money but it is what it is.
I agree with you needs online multiplayer
 
May 13, 2002
49,944
47,801
113
44
Seattle
www.socialistworld.net
Man I got downvoted into oblivion on the Bloodborne sub reddit.

Here is just one post of mine:

You just wasted your money.

First let's talk about the story. It does NOTHING to create a sense of empathy. The game doesn't give you a compelling reason to care about yourself, the citizens, the city and certain characters (those who you'll see in the games hub area.) I understand you are to piece the story yourself, but the story elements are far and few, and very convoluted, so you might as well not even bother. And other FROM SOFTWARE titles had GARBAGE stories as well (basically all of the Armored Core games) so don't go in thinking this is some great way to tell a story, like the writer wanted people to pick up on nuances and shit. It's bad story telling.

The combat? Laughable. You are literally going to do the same thing over and over for the first 4-10 hours as you will need to grind. You will do the same combos over and over and over and over and over. Doesn't matter if you use your trick weapon, doesn't matter if you focus on stamina, it's going to be the same thing over and over. Using a different weapon means nothing as you'll just be using that weapons moves which are very limited. The point is, you are going to do the same thing over and over. Why do I keep saying you are going to do the same thing over and over? Because, in this game, you are going to do the same thing over and over. Dodge, stun with the gun, deathblow. Dodge, limited combo. Dodge, combo, trick weapon. YOU ARE GOING TO DO THIS OVER AND OVER AGAIN.

But we aren't done with combat friend, not by a long shot. See, the camera in this game is probably one of the worst cams in video game history. People here will tell you "it's a game play mechanic" or "it's a tool you don't have to use it" but what action game do you know is so spastic when it comes to lock on? Think about it like this, have you ever played a shooter where you blind fired from the hip? Now imagine shooting from the hip the majority of the game and not going into iron sights or the cam going over your shoulder. That's EXACTLY what you will experience with this game because the camera is broken. A cam/lock on is not a "tool" in a game. It is a function, it's not some option that you get when you power up, yet this games lock on is horrible. Just try it on the first boss, you'll thank me for it--NOT! All the camera clipping and screen tearing as a result, its just bad and that brings me to my next point...

The lack of polish can be seen in several areas. Yes, the game looks good. The aesthetics are great but some of the areas do look the same. In addition to this, there are times when an enemy can be on the ground, you can hit them with a weapon, and the enemy will immediately stand up and either die or start trying to attack you. No standing animation, just wonky hitbox detection and BOOM! He's up on his feet.

Now let's get into the difficulty of the game. I have no problem with difficult games, anyone who wants to can check my trophy list for PS and my achievement list for 360. I tend to just beat games on whatever the hardest difficulty the game offers right out the box and then I shelve it. However, this games difficulty is there to actually pad the campaign. It's not difficult due to learning curve, it's difficulty due to damage you inflict and what's inflicted on you, which is why you will spend your early hours grinding. Now let's say you take all that away, if the game wasn't so difficult, with you dying over and over again, how long would the game be? I'd say you can probably run through it in 5-10 hours tops, not counting the dungeons and I'm sorry, I'm not going to even go into those, lol.

Look man, I'm giving you my impression of the game, and I know I'm going to be downvoted, but I'm sorry I couldn't have helped you earlier. IMHO, you just wasted your money but it is what it is.
Yeah I'm sure those are accurate complaints. I've read there isn't much of a story at all, basically little fragments you can pick up here and there. Witcher 3 kinda ruined me I'm afraid, so much story, so many cool side missions, awesome characters that you actually care about and tough choices to make. Not many games like that at the moment. The combat is primarily basic, strong attack, weak attack, dodge, parry, but add potions, and your signs (axii, aard, etc) so it makes up for it, plus various ways to take on different creatures and whatnot.
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
18,326
11,459
113
www.godscalamity.com
www.godscalamity.com
Yeah I'm sure those are accurate complaints. I've read there isn't much of a story at all, basically little fragments you can pick up here and there. Witcher 3 kinda ruined me I'm afraid, so much story, so many cool side missions, awesome characters that you actually care about and tough choices to make. Not many games like that at the moment. The combat is primarily basic, strong attack, weak attack, dodge, parry, but add potions, and your signs (axii, aard, etc) so it makes up for it, plus various ways to take on different creatures and whatnot.
Witcher 3 > Bloodborne. Hell man, last gen action games like Darksiders and Enslaved are better. And I didn't even go into how a lot of the bosses you can simply beat by taking advantage of the poor AI and environment. I beat like 5 bosses that way.
 
May 13, 2002
49,944
47,801
113
44
Seattle
www.socialistworld.net
Witcher 3 > Bloodborne. Hell man, last gen action games like Darksiders and Enslaved are better. And I didn't even go into how a lot of the bosses you can simply beat by taking advantage of the poor AI and environment. I beat like 5 bosses that way.
Yeah I just don't know if I can get into it without having a story. Currently playing an orc killing simulator (Shadow of Mordor) which doesn't seem to have much of a point either besides killing orcs lol. Got both games for $30 total so it's whatever.

Can't wait for Cyberpunk 77