Need For Speed.....1 player??? WTF...aka FUCK EA

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Jun 9, 2007
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#22
I warned about this a couple weeks ago in here when someone else made a thread about Need for Speed. No local multiplayer and no steering wheel support. It's not anything new tho... unfortunately, it's the path we're going down, and if enough people don't express frustration about it, eventually almost all games are gonna ditch local multiplayer in favor of advancing online multiplayer.

They've also sacrificed campaign mode quality... if you remember Need for Speed Most Wanted, that game had a pretty dope campaign that actually involved a plot and plot twists... Hot Pursuit doesn't have any of that, just races and pursuits that you're forced to keep playing to get a certain time or 1st place. Exciting.

Graphics are amazing, pursuits are fun, but there's a few big areas like local multiplayer and quality of the campaign where this game just farts out... Disappointing, to say the least, when you consider how good it really could have been.
 
Apr 2, 2010
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#23
They've also sacrificed campaign mode quality... if you remember Need for Speed Most Wanted, that game had a pretty dope campaign that actually involved a plot and plot twists... Hot Pursuit doesn't have any of that, just races and pursuits that you're forced to keep playing to get a certain time or 1st place. Exciting.
Fuck yeah, Most Wanted was rewarding..Getting those Pink Slips is something you can take pride in, do they have any features like that in this game?
 
Mar 14, 2006
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east bay
#25
That 2 Player shit is very essential, kinda pissed me off, kinda shocked me but that shit is still cool .... im stuck on that black ops anyways .
 

L.D.S.

The Bakersman
Aug 14, 2006
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Mizzourah
#26
This is how EA thinks now

The single-player-only model of games could have had its day, according EA Games' label president Frank Gibeau, who believes that "online is where the innovation, and the action, is at."

His comments to Develop come in light of the addition of multiplayer to Dead Space 2, following the original's well-received mix of solo sci-fi and survival horror. "It's not only about multiplayer, it's about being connected," he said, "I firmly believe that the way the products we have are going they, need to be connected online. Multiplayer is one form of that."

"I volunteer you to speak to EA's studio heads; they'll tell you the same thing," Gibeau continued, "They're very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you're out. I think that model is finished."

Dead Space 2's inclusion of multiplayer came in for some criticism when first announced, though developer Visceral Games was quick to defend it.

"I'm very proud for what the multiplayer team has done; I think it's true to our franchise; it's unique and extremely Dead Space," Dead Space 2's executive producer Steve Papoustis told IGN, "I think once people get a chance to experience the single-player game and see we didn't water down anything there to give them multiplayer, I think they're going to be happy."
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Oct 16, 2002
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Gilroy
#27
yup tried to play the game with my brother the other day and guess what no fuck'n multiplayer option...shit is wack...i don't even play games but once in a while ill play my brother but couldn't even do that...so we just watched tv...