Muramasa: The Demon Blade

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Oct 23, 2006
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#22
^^^ Then we gotta get WII sticks for Tatsunoko VS Capom too, add another 100 or so.

EDIT: I guess a stick is not as expensive as I thought it would be. Here is a hori stick for 50 bucks.


I dunno if it has a sanwa stick or not though, Im guessin yes?
 

Mike Manson

Still Livin'
Apr 16, 2005
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#26
Got a 8.9 from IGN

Muramasa: The Demon Blade is as much a piece of art as it is a game, and it’s that true cohesive nature that will keep players pushing further and further along. The gameplay isn’t always the deepest experience in either the action or RPG genres – two buttons, blades, and a whole lot of killing –but the game’s inherent action mechanic is fun, fast, and addicting, and there always seems to be something new around the next corner; visually, gameplay, or otherwise. The first playthroughs will last most hardcore gamers well over 20 hours, players that dive into the game’s harder difficulty are rewarded with new bosses and better blades, and the experience is polished and captivating from the first second to the last. Bottom line though is that it’s just fun to play. Action is fierce, and while battles are repetitive if you look at them, they never seem to get stale either. There may be areas where Demon Blade could have been improved upon, but when it comes to the seamless blending of visuals, audio, and downright fun, Muramasa is a true classic, and shouldn’t be missed. If this sounds like your type of experience, do yourself a favor and pick it up. Games like this don’t come around every day.
http://wii.ign.com/articles/102/1021608p1.html
 
Feb 12, 2003
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www.soundclick.com
#27
The battle mechanics look a little too repetitve for me.. Then again i've been really picky about my RPGs latley.. I jus put bout 60hours into Persona 3, not sure which RPG i'll move onto next.. Lookin for something really story-driven so i dont know if this game will do..