Stephen Totilo —Much has changed in the year since Epic Games last showed Beast Mode, the play-as-the-bad-guys part of this September's Gears of War 3. Much has changed for the better, I learned, when I played the new Beast Mode yesterday.
The new, revised Beast Mode I was shown yesterday, is now a violent rush to defeat waves of humans in as little time as possible. You get to control some epic monstrosities to get this job done. It sure is fun to be the ugliest bad guys in the Gears universe. Let me explain the joys of Beast Mode to you.
Beast Mode is a standalone part of Gears of War 3 that can be played by up to five players. As the Gears developers at Epic Games first advertised it when they showed it a year ago at gaming press events, you play as the Gears games' bad guys. You play as the brutal Boomers, the irrepressible Berserkers, as the pesky Tickers and even as something that looks like a giant centipede. The biggest change is that Beast is now played for time. The game's Horde Mode, which lets a batch of players team up against waves of beasts can be a four-hour survival marathon. Beast, Gears of War 3 lead producer Rod Fergusson explained to me yesterday as we battled through it, is a game of speed. Anyone can get through Beast Mode's 12 levels, but how fast can you do it? Half an hour? Maybe just 16 minutes, if you're a ninja Epic Games tester?
A Beast Mode session rolls out in waves. At the start, it's just you, as one of an initial selection of five types of beasts, against some wimpy humans. You play on any of the game's multiplayer maps (we played on "Drydock" which is a rectangular map full of blind corners with an elevated walkway in the center). The humans are computer-controlled. They automatically place traps—barricades, turrets and dummies—the kind of defenses that players can deploy as humans in this new game's "Horde Mode 2.0."
The most important thing to know about playing Beast Mode is that you start with only one minute left on the play clock. In one minute, the Hammer of Dawn will strike from above and kill everyone on your team. That would be bad. Thankfully, you gain time on the clock every time you kill an enemy or destroy an emplacement.
You also earn money with each kill, healing moves and damage caused to pathetic human emplacements. That's handy, because you must pay money to become a beast. Each time you die, you have to pay to become a new one. As you earn certain large amounts of money, you'll unlock new beasts to choose from and have an increasingly enjoyable time mauling pathetic humans. But as the waves of Beast Mode progress, you'll also find yourself no longer just going up against easily-shredded ordinary male and lady soldiers. Heroes of the Gears-verse will appear, one at a time, then in groups. They are harder to kill and, worse, they have heavy guns. Anya's got a mortar. Cole's got a Boomshot. Hoffman has a Hammer of Dawn.