ELDER SCROLLS V: Skyrim

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Jan 2, 2006
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now if i can just figure out a way to get my alchemy going. its like 54 right now and it seems like its going to be at least another 24 hours of playtime before its maxed out
my friend told me to try giants toe + wheat + creep cluster
i know there is alot of creep cluster around the hot water springs area
 
Aug 31, 2003
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now if i can just figure out a way to get my alchemy going. its like 54 right now and it seems like its going to be at least another 24 hours of playtime before its maxed out
With alchemy the way to go is the higher the value for the potion the faster your alchemy goes up. Not sure how far up you are in alchemy but just make the shit out of potions that are worth good coin, sell it, and you should level up pretty quick.
 

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Aug 22, 2003
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Do the quest "Boethiah's Calling". You gotta read a book called Boethiah's Proving first. I read it when I was randomly attacked by a Boethiah cultist.
*SPOILERS****

this. i found the book "Boethiahs proving" on a bookshelf inside of the abandoned house in markath where you do the another daedric quest that ends up giving you a demon's mace of bo-lag or some shit like that. i was like level 37 when i started it i dont know if level makes a difference, but this quest is kind of difficult on master difficulty so you might need to take that into consideration if youre low level it might not be doable. after that it triggers the quest to investigate the cultists and it puts it on your map. go there and talk to the cultists and start the quest. i think you might have to 'talk' to the alter, just go there and figure it out. then i just found a random mercenary for hire dude in riften, hired him for 500 bucks, and you make them touch the alter by talking to them and tell them you want them to do something, then target the alter and make them use it. theyll grab it then you kill them then Boethiah a daedric demon prince takes over the dead body and you talk to them, she makes all the cultists go into a little battle ring and fight to the death to prove themselves. of course you end up winning, then she tells you she wants revenge against a mortal that betrayed her. you then have to do a mission where you have to stealth kill an entire miniature fort area, then go into a cave and stealth kill everybody in there, and kill a pretty tough NPC called "Boethiahs champion" or something like that, who has the ebony mail on him. she thanks you for doing her bidding then lets you keep the ebony mail and dubs you the new boethiahs champion.

this isnt a quest you can just pick up and finish later because boethiah uses your eyes during the quest to make sure you do it right. meaning once you sacrifice the person and slay all the other cultists the whole screen has this shitty reddish tunnel vision that doesnt go away until after you finish the quest, so make sure if you sacrifice the person on the alter that youre prepared to deal with that.
 

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Aug 22, 2003
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my friend told me to try giants toe + wheat + creep cluster
i know there is alot of creep cluster around the hot water springs area
im just wondering, do you just learn new potion recipes as you go along, or do you have to experiment by mixing stuff together? every now and then ill make a potion and itll tell me that i found a new effect from the ingredients. im starting to think ill just have to make thousands and thousands of potions before i figure out all the recipes. i dont want to waste a ton of ingredients by just mixing random stuff and hoping it makes a new potion lol
 

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Aug 22, 2003
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wtf i was bored and i just googled "maximum armor rating skyrim" and learned that there is a ceiling for armor rating where it doesnt matter anymore. damage reduction is capped at 80% and that occurs at 567 armor rating

Armor Cap

Physical damage reduction is capped at 80%. This occurs at 567 displayed armor rating when wearing all four pieces of armor. If you have 100 armor skill (Light or Heavy) and all relevant armor perks, this requires a tempered armor rating of about 135. You can increase your tempered armor rating by 1 roughly every 2 points of Smithing with the appropriate perk, or every 4 without. Therefore, at 100 Smithing you will need 85 base armor with the appropriate perk, which is not achievable without a shield with Light Armor (though Dragonscale comes close at 82 for the set) and requires at least a Steel Plate set for Heavy Armor. With Fortify Smithing enchanted apparel and Fortify Smithing potions you can boost Smithing even further, which can potentially allow any material for which a Smithing perk exists to reach the cap. At the extreme end, you will need about 126 Smithing to make Steel Armor hit the cap, and about 154 Smithing for an Elven set. Unfortunately, Fur, Hide, Studded, Leather, and Iron armors are not affected by any Smithing perks and so cannot be improved as much.
With the aid of enchanting (fortify smithing) and pre-made enchanting and smithing potions, and of course the appropriate armor perks, you can reach the armor cap with any style or type of armor in the game, even hide and iron armor. All without even using a shield.
Shields, spells, and the Lord Stone can reduce the base armor required to hit the cap even further, but these require more management.
so it turns out the 800 - 1000 armor rating or whatever it is that i have is useless lol, i already maxed myself out a long time ago, wtf lol. thats kind of fucked up that at 100 smithing and some enchanting +% to smithing gear you can max your armor out with some steel plate.

so now ive reevaluated my armor set.. i guess i dont have to wear a full set of daedric armor. and great, that "Bonus for wearing a set of the same armor" perk i have is useless now too lol. i think im going to wear that ebony mail from now on just cause it looks cool and i know that i dont have to worry about the loss in armor rating. i want to re-do my enchantments now that my enchanting is higher too, might as well remake some daedric boots, gloves, and a new helmet. also im going to make a new weapon once my enchanting gets to 100 and i dont need that daedric warhammer with the soul stealing enchant... think ill make a daedric greatsword instead so i can swing faster. i feel kind of retarded for putting two points into the warhammer perk in the twohanded weapon tree too, cause it seems like it doesnt even matter that much
 
Jan 2, 2006
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im just wondering, do you just learn new potion recipes as you go along, or do you have to experiment by mixing stuff together? every now and then ill make a potion and itll tell me that i found a new effect from the ingredients. im starting to think ill just have to make thousands and thousands of potions before i figure out all the recipes. i dont want to waste a ton of ingredients by just mixing random stuff and hoping it makes a new potion lol
experiment by mixing stuff together lol you also learn the first effect by eating the ingredient
heres a few good tips on alchemy:

"To create a potion (or poison) you must combine two or more ingredients which share a magical effect. If the shared effect is a beneficial one (e.g., Restore Health), you create a potion; if the shared effect is a negative one (e.g., Damage Health), you create a poison. Multiple-effect potions can be created if the combined ingredients share more than one effect in common.

Each ingredient has a total of four available effects. Tasting the ingredient always allows you to discover an ingredient's first effect; the Experimenter perk causes additional effects to be discovered when you taste an ingredient. Additional effects can be discovered by experimenting to see what ingredient combinations successfully yield potions. When an ingredient is selected, it will grey out all other ingredients where a combination has previously been attempted and failed.

notice commonalities between ingredients. Those that grow near each other often have similar effects (such as Purple Mountain Flower + Thistle, or Lavender + Red Mountain Flower + Tundra Cotton). Insects that feed on flowers often have the same effects. Similar names also provide a hint (such as, "Frost" and "Snow"). Also, placement of ingredients in kitchens and display shelves usually indicate they combine with nearby ingredients.

Using the Giant's Toe ingredient to create a Fortify Health potion results in potions that cost 5.9 times more than standard Fortify Health potions, and are therefore even more valuable than Paralyze potions. This means that the most expensive potions (resulting in maximum xp gain) will always include Giant's Toe in some way"
 

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Aug 22, 2003
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damn, that sounds too intense lol. mixing hella ingredients together has always resulted in wasting ingredients for me. for example if i see three ingredients in the "restore health" portion and i mix them all it just creates the same potion as if i mixed only two

mixing random stuff just results in a fail

i guess what i really want to know about is the enhance blacksmithing / enhance enchanting / enhance alchemy potions. i know they exist, but i dont want to cheat by looking up how to make them. but i dont want to just mix a ton of stuff together and see if it works either. as my alchemy levels up will it just do like it has done already, and just discovered new effects that the ingredients make, and discover new recipes as the skill raises?
 
Jan 2, 2006
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i guess what i really want to know about is the enhance blacksmithing / enhance enchanting / enhance alchemy potions. i know they exist, but i dont want to cheat by looking up how to make them. but i dont want to just mix a ton of stuff together and see if it works either. as my alchemy levels up will it just do like it has done already, and just discovered new effects that the ingredients make, and discover new recipes as the skill raises?
the only way to get the recipes is to make the potions..so you have to find/buy ingredients with fortify blacksmithing ect
but "a full understanding of the ingredients is possible only with the Experimenter perk. A trial-and-error approach will reveal the rarer and more powerful effects only after a great deal of effort"

lol so i guess its gonna take a while
 

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Aug 22, 2003
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the only way to get the recipes is to make the potions..so you have to find/buy ingredients with fortify blacksmithing ect
but "a full understanding of the ingredients is possible only with the Experimenter perk. A trial-and-error approach will reveal the rarer and more powerful effects only after a great deal of effort"

lol so i guess its gonna take a while
lol... oh well, ill get there eventually. i dont even really use potions, only in emergency situations. i enchanted a helmet with + to magicka and +alteration (i know, it was supposed to be +restoration but i got confused lol, other games use alteration = healing) and i heal the shit out of myself all the time or just loet myself heal naturally
 

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Aug 22, 2003
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i enchanted a new weapon, its a daedric greatsword with soul steal +20 life siphon, but it only has like 80 charges or something lame. that shit wears off super super fast lol, but it saved my ass against an elder dragon that came out of nowhere and started whooping my ass, i was about to die but kept wacking at it and gained enough life to drink a potion real fast. greatsword damage at 244 (which is higher htan my old hammer lol). i upgraded my old hammer too and now its like 280 something, but 244 is plenty of damage and it swings a lot faster too, so im pretty happy. ran out of space in whiterun and i randomly became the Thane of Riften without realizing what i did, bought a house in riften and its way cooler than the whiterun house lol. theres more weapon racks, little manequins to put your suits of armor on, plus you get an alchemy thing and an enchanting thing in your house (i dont know why they didnt let you put an enchanting thing in whiterun thats kinda lame). i just throw all my daedric artifacts on the floor in white run and i got like 30 pieces of random armor just thrown all over the bed, time to transfer it all to riften. i probably wont do that though lol rather just focus on quests than decorating the house. not like anybody else will ever see it

redid my armor: full set daedric armor
helmet: + 62 magicka, +alteration spell cost reduced by 25% (im going to redo the helm and make it +restoation)
boots: +31% stamina regen, +40% two handed damage
armor: +62 health, +31% stamina regen
gloves: +40% two handed damage, +62 magicka
amulet: +20% magic resist, +62 health
ring: +20% magic resist, +62 health

lol i have like 486 health now, 380 stamina, 224 magicka (without spending anything in it), 1008 armor, 244 weapon damage., level 47. ridiculous. shit feels like i have the game on easy even though its master difficulty

if i would have known you can get so much +health on your armor i might have only raised my health to like 150 total then spent every single other point on stamina. end up with like 350 health and something like 600 stamina or something by this same level lol
 

R

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Dec 7, 2005
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ran out of space in whiterun and i randomly became the Thane of Riften without realizing what i did, bought a house in riften and its way cooler than the whiterun house lol. theres more weapon racks, little manequins to put your suits of armor on, plus you get an alchemy thing and an enchanting thing in your house (i dont know why they didnt let you put an enchanting thing in whiterun thats kinda lame).
buy the house in solitude...
 

R

Sicc OG
Dec 7, 2005
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damn, that sounds too intense lol. mixing hella ingredients together has always resulted in wasting ingredients for me. for example if i see three ingredients in the "restore health" portion and i mix them all it just creates the same potion as if i mixed only two

mixing random stuff just results in a fail

i guess what i really want to know about is the enhance blacksmithing / enhance enchanting / enhance alchemy potions. i know they exist, but i dont want to cheat by looking up how to make them. but i dont want to just mix a ton of stuff together and see if it works either. as my alchemy levels up will it just do like it has done already, and just discovered new effects that the ingredients make, and discover new recipes as the skill raises?
i have an ingredient which can fortify enchanting i'll check what it is when i get on the ps3 later
 

R

Sicc OG
Dec 7, 2005
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buy the house in solitude...
HOUSE BUYING GUIDE

1) find the person you buy the house from and make sure they are standing somewhere near a chest/cupboard/dead body/other storage space

2) tell them you would like to purchase the house, then when the dialogue comes up after making the purchase, quickly press circle to exit the conversation

3) go to the nearby chest and put all your gold in there. you have to do this before the person has finished their sentence

4) wait for them to finish their sentence, then go to the chest and retrieve your gold. you have now bought a house for free

this works because the gold doesnt actually get taken off you until the steward has finished their dialogue, so you remove the gold from your inventory and you will receive the house but no gold will be taken from you

this also works for home decorating
 

BUTCHER 206

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Aug 22, 2003
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i have an ingredient which can fortify enchanting i'll check what it is when i get on the ps3 later
thanks but ill figure it out sometime. i could probably just google it in like less than 5 seconds but i want to discover it through playing the game.

ive been stocking up a TON of alchemy ingredients though, ive bought out arcadia and the people in riften like 6 times in a row just stacking up ingredients, plus i got like 50 pounds worth of ingredients store in my hosue in whiterun. i bet ill be able to make like 100 potions and bring my skill up at least 10 points. i think im going to take alchemy training points from arcadia just to speed it up though
 

BUTCHER 206

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Aug 22, 2003
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HOUSE BUYING GUIDE

1) find the person you buy the house from and make sure they are standing somewhere near a chest/cupboard/dead body/other storage space

2) tell them you would like to purchase the house, then when the dialogue comes up after making the purchase, quickly press circle to exit the conversation

3) go to the nearby chest and put all your gold in there. you have to do this before the person has finished their sentence

4) wait for them to finish their sentence, then go to the chest and retrieve your gold. you have now bought a house for free

this works because the gold doesnt actually get taken off you until the steward has finished their dialogue, so you remove the gold from your inventory and you will receive the house but no gold will be taken from you

this also works for home decorating

lol wtf htat sounds crazy. im not too worried about cash though i have 136,000 and thats after buying the house in riften and buying all the upgrades for it. unless the other houses are like over 100,000 gold or something lol

plus i just remembered yesterday that i had a transmute ore spell that i learned from a tome a long ass time ago early in the game. so ive been buying up iron ore and transmuting it into silver, then transmuting the silver into gold ore, then making gold ingots then making jeweled gold necklaces and rings and enchanting them with +sneak% and +two handed weapons, the merchants pay like 1200-2100 each lol, and i still have like 15 of them im carrying around to sell