yeah, timing is important.
Mac Mall: That album did REAL good.. the video was on BET and CMC, and maybe MTV i think..
Super Hyphy was ground breaking.. alotta spins the whole shit.. but he never dropped the album in time at all.
Hoodstarz was independent at that time.. the song did real good, but they didn't have big distro.. But that song made their mark.
you can't make a good single, get radio play, and scramble the next 6 months to a year trying to finish the album. have that shit damn near done then put out a feeler. if it hits set that release date in a couple months and promote and push that shit. unless you got the game to knock out some quality tracks in a few weeks. an example and im not knocking them because i support their music is the federation a few years ago. everyone and their momma was knocking riding to hyphy but where was the product? like a year later and it was already burnt. they still did some good numbers but one can only wonder what if the timing was right, money, plan, etc. we may not be having this convo imo. get that paper straight and press up enough copies to supply a demand if its created. not press a couple thousand, give them to these distributors, and have to wait to get that money to re-press. by that time you lost. yeah, its the game thats ass backwards. i know there's some good dudes on here with the knowledge, but this shit is gonna start costing. im just playing, but man the problem isnt the talent, its the package, imo.