The spawn system is MW2 is hot garbage. Rarely do I actually spawn near a team mate, its so random and all over the map, I have spawned countless times across the map near the guy that just killed me. I have been spawn killed shit I cant even count that high how many times I have been spawn killed. Been spawned into every kind of air support you can imagine, been spawned right in front of a chopper gunner 4 times in a row ( same spot and dude kept killing me ) etc etc etc.....
Im starting to thing that the group spawn system in MW was not that bad at all, at least your team stuck together for the most part and the action flowed around the map. Now with this spawn system it almost turns TDM into a free for all match, as everyone is just split up, there are so many ways to go that the team effort is practically thrown out the window, and again this goes back to map design.
And I agree the tactical insertion works very well on some maps, but this has nothing to do with the basic spawn system of MW2. And as far as tactical insertion too I caught people using it to boost in 3 games yesterday, IW never saw that shit coming.
Im starting to thing that the group spawn system in MW was not that bad at all, at least your team stuck together for the most part and the action flowed around the map. Now with this spawn system it almost turns TDM into a free for all match, as everyone is just split up, there are so many ways to go that the team effort is practically thrown out the window, and again this goes back to map design.
And I agree the tactical insertion works very well on some maps, but this has nothing to do with the basic spawn system of MW2. And as far as tactical insertion too I caught people using it to boost in 3 games yesterday, IW never saw that shit coming.