link:http://xbox360.ign.com/articles/744/744008p1.html
Denis Dyack: 360, PS3 Are Equals
The head of Silicon Knights says it's a wash between the next-gen consoles.
by Daemon Hatfield
November 3, 2006 - Silicon Knights, makers of Eternal Darkness, are readying the forever-in-development Too Human for the Xbox 360, as well as an unannounced title for the PlayStation 3. Speaking to the San Jose Mercury News, the company's President, Denis Dyack, says the next-generation systems are virtually identical in terms of power.
"The 360 and the PS3 are equal in power in my eyes," Dyack says. "Maybe the PS3 has more processing power. The 360 has more available memory. It's pretty much a net, net. The public perception of the PS3 was that it was much more powerful. To developers, they look even."
Silicon Knights had a working relationship with Nintendo for several years, making Eternal Darkness and Metal Gear Solid: Twin Snakes for the GameCube. That partnership ended in 2004, though, and Dyack says he has no current plans to develop for the Wii. Too Human is planned as a trilogy for the Xbox 360.
Denis Dyack: 360, PS3 Are Equals
The head of Silicon Knights says it's a wash between the next-gen consoles.
by Daemon Hatfield
November 3, 2006 - Silicon Knights, makers of Eternal Darkness, are readying the forever-in-development Too Human for the Xbox 360, as well as an unannounced title for the PlayStation 3. Speaking to the San Jose Mercury News, the company's President, Denis Dyack, says the next-generation systems are virtually identical in terms of power.
"The 360 and the PS3 are equal in power in my eyes," Dyack says. "Maybe the PS3 has more processing power. The 360 has more available memory. It's pretty much a net, net. The public perception of the PS3 was that it was much more powerful. To developers, they look even."
Silicon Knights had a working relationship with Nintendo for several years, making Eternal Darkness and Metal Gear Solid: Twin Snakes for the GameCube. That partnership ended in 2004, though, and Dyack says he has no current plans to develop for the Wii. Too Human is planned as a trilogy for the Xbox 360.