Yeah, the added features definitely make the game better. The ‘hit-stick’ and more focus on defense really make the game more realistic. Also, I like how on offensive pass plays, some receivers have different route options according to the defensive lineup. Apparently, more skilled receivers have a higher chance of choosing the correct route than a poorer receiver. This actually makes it more challenging for the user, who has to predict which route his receiver will take, also making us observe the defense more closely. (I’ve already fucked up a few times and thought the receiver would go one way, but ended up going another).
There are however a few small problems I’ve noticed. First off, I purchased the “Collectors addition” (I believe PS/2 only) which was $10 more and supposedly has a few extra features. I’ve noticed that at some points of the game, there will be small delays. For example; after a finished play the screen will cut to a close-up of the tackled ball holder getting up, at this point the game may freeze for a quick second before cutting back to your play selection. Anyone else notice this?
Franchise mode seems promising. I like how users can choose team captains and learn info from them. Also, player morale is a cool idea and contract disputes as well as player competition for starting slots etc. makes it more entertaining.