EA Slams PS3, says it's tools suck

  • Wanna Join? New users you can now register lightning fast using your Facebook or Twitter accounts.
Jan 11, 2006
5,728
1,890
0
45
grouchoweed.ipbfree.com
#1
http://www.psxextreme.com/ps3-news/1767.html


If this keeps up, something massive is going to boil over in waves between the world's biggest video game publisher and Sony. Electronic Arts have had their issues developing titles for the PS3 (Madden NFL 08 was certainly inferior on Sony's next-gen system), and they've made plenty of excuses. But the latest isn't an excuse; it's an all-out accusation.

Check out what a NASCAR developer from EA Tiburon said to Xbox Evolved, in regards to a PS3/Xbox 360 comparison:

“The truth is the PS3’s tools and the way it works just sucks. The truth is they are both virtually the same in terms of hardware when it comes to how powerful they are, maybe the PS3 has a few different things that makes it a bit more advance, and Sony has this idea that it is designed for optimal development but that’s a load of crap. In the last generation we would make the game for PS2 and then port it over to Xbox, but because Xbox was easier to develop for, we could actually enhance the title a little if we wanted to. The case with this generation is different, now we make the game for 360 first and then port it over to PS3, but we really don’t have the time to mess with how the PS3 works to really add to much more. It will change in the future, but for now it sucks.”

Well, this is bound to set the sparks flying. There are several parts of this statement that make it sound as if EA is completely incompetent, and others that actually sound viable. But in general, we can only compare to what we've seen from other developers on the PS3...and we have to conclude that EA, quite simply, is lagging behind. There are plenty of great-looking PS3 games on the way, and 2K Sports has already said one of their titles, NBA 2K8, would run at 60fps on the PS3, very much unlike Madden 08.

We're not really sure what EA's problem is, but they had best figure it out. Fast. Most every other developer seems to get it just fine, and these sour grapes aren't only borderline-fanboyish, they also seem to misrepresent the PS3 development process. Crytek is excited about their PS3 project, Epic is preparing a very pretty Unreal Tournament 3, and Killzone 2 looks pretty damn amazing. Ain't Sony's fault EA can't deliver the goods, is it?
 
May 13, 2002
49,944
47,801
113
44
Seattle
www.socialistworld.net
#2
"The case with this generation is different, now we make the game for 360 first and then port it over to PS3, but we really don’t have the time to mess with how the PS3 works to really add to much more. It will change in the future, but for now it sucks.”"

Sounds like this EA employee sucks from this statement. Kind of a weird thing to say, on one hand bashes PS3 but on the other kinda bashes EA.
 
May 1, 2002
2,930
567
0
41
#10
if they say there tools suck then maybe they should get some advice from the people that are making metal gear solid 4 and resident evil 5, so they can learn how to use them
 
Jan 2, 2004
3,168
2
0
39
#11
Doesn't Peter Moore have some sort of high up position in EA now.. It seems like he'll still and probably always have a bias towards 360, which means 360 EA games will probably always be better than there PS3 ports.
 
Jan 11, 2006
5,728
1,890
0
45
grouchoweed.ipbfree.com
#13
Last gen, PS2 had the largest user base, so EA made games for PS2 and ported them to Xbox and Gamecube.

This gwn, 360 has by far the higher user base. There is nowhere near the market for PS3 games as there is for 360 games. Hence, EA doesn't care as much about the PS3 as it does the 360.
 
Aug 7, 2003
6,046
1
0
#14
Masked Lemon said:
Last gen, PS2 had the largest user base, so EA made games for PS2 and ported them to Xbox and Gamecube.

This gwn, 360 has by far the higher user base. There is nowhere near the market for PS3 games as there is for 360 games. Hence, EA doesn't care as much about the PS3 as it does the 360.
it could also be the fact that the ps2 came out before the xbox and the 360 came out before the ps3. so they had extra time with those consoles to learn everything about them and that is probably the real reason.
 
Jan 11, 2006
5,728
1,890
0
45
grouchoweed.ipbfree.com
#16
hella_numb said:
it could also be the fact that the ps2 came out before the xbox and the 360 came out before the ps3. so they had extra time with those consoles to learn everything about them and that is probably the real reason.
That would work, if the PS3 wasn't delayed for a year. EA has had the dev kits for both systems for the same amount of time.

As far as I understand, EA has one team that works on the 360 version, it has a second team that ports it over to PS3, and an entirely seperate team that does the Wii version, as it is pretty much a different game.
 
Jan 28, 2005
2,939
7
0
#17
I miss Dreamcast. That shit was beautiful when it first came out. I enjoyed it (even with the somewhat bland titles) from the season it hit shelves until it re-hit shelves in a used package with 5 dollar games at yr local re-used video game store.

and just to be on topic, I have noticed PS3 doesn't have as many titles as Xbox 360. I can see it possibly being due to the fact PS3 is harder to work with. Why not?
 
May 10, 2002
5,330
344
0
TSSSSSSSSSHAAAAAAA.COM
#20
YEA BUT IF 2KSPORTS WOULD MAKIN AN NFL GAME I GARUNTEE THEY WOULD PUT THIER EFFORT INTO MAKIN MADDEN GOOD FOR THE PS3

AND LET ME ASK YOU A QUESTION, PS3 STILL HAS ALOT OF MADDEN PLAYERS SO FOR THE FUTURE WOULDN'T IT BE WISE TO MAKE A GOOD GAME TO KEEP THESE CUSTOMERS AROUND? MORE CUSTOMERS MEANS MORE MONEY RIGHT?